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Fat princess ps3 pc
Fat princess ps3 pc












fat princess ps3 pc
  1. FAT PRINCESS PS3 PC 720P
  2. FAT PRINCESS PS3 PC 1080P
  3. FAT PRINCESS PS3 PC FULL

Moving into 2009, PlayStation 3 was revamped with its excellent Slim revision, while software started to find its form with some consistency with the brilliant Uncharted 2 and Killzone 2 finally arriving - but it was a muted time for full HD titles on the Triple.

FAT PRINCESS PS3 PC 720P

Capcom's retro remakes 1942 Joint Strike and Wolf of the Battlefield: Commando also performed better in 720p mode - it would be some years before developers and publishers would accept that sometimes 2D art was a better fit for revamping older games (Bionic Commando from Grin is well worth checking out, however). FIFA Street 3 and MLB The Show delivered full frame pixel counts, but effectively made you choose between resolution or frame-rate - 1080p30 or 720p60, depending on the option selected on the PS3's front-end. My tech interview back in the day is worth a read for more details and in the video above, it's great to see that the title still holds up.Įlsewhere, full HD offerings in 2008 were somewhat underwhelming, despite some highlights such as Pixel Junk Eden and Echochrome - simple, but highly effective and looking great at 1080p.

FAT PRINCESS PS3 PC 1080P

This works because Studio Liverpool started from PSP assets and built up the game with 1080p output resolution in mind, deploying an early form of dynamic resolution scaling to better stabilise performance. It did, however, see the return of one of Sony's greatest franchises in the form of the wonderful WipEout HD - a game that still looks and plays beautifully even today.

fat princess ps3 pc

Watch on YouTube Part two of DF Retro's lookback on the PlayStation 3's full HD library includesa look at WipEout HD, amongst many other titles - but how many had all the Ps?. Game development started to skew more towards features and fidelity as opposed to resolution, meaning that the period covered by part two of our video looks pretty lean for the purposes of our story, even though the console's fortunes were improving overall. And with a couple of years of development under their belts, at least there was movement in the right direction for multi-platform titles. Big exclusives like Metal Gear Solid 4 and Motorstorm: Pacific Rift were crowd pleasers, the console received a welcome price-cut and mistakes of the past were rectified - rumble returned to PlayStation controllers, for starters. Still, moving into 2008, Sony made plenty of agreeable moves for its console. we bore witness to one unmitigated triumph, but elsewhere, the full HD picture wasn't quite as crystal clear as we might have hoped. This second part continues into the PS3's 'difficult' period, where first-party triple-A juggernauts were thin on the ground with the 'Triple' still struggled to compete in them multi-platform arena up against Xbox 360. In the first episode, we tracked the PS3's beginnings, why Sony targeted 1080p in its marketing and what the final games looked like in the first couple of years of the console's life cycle. This is DF Retro's most expansive project yet, spanning an entire console generation, with John Linneman looking to track full HD support for Sony's eighth generation machine including some of the best - and the worst - titles for the system.

fat princess ps3 pc

Welcome to the second instalment of PlayStation 3: chasing the 1080p dream.














Fat princess ps3 pc